Quake II Technology Preview Release BERO http://www.geocities.co.jp/Playtown/2004/ - no sound, no save, can't load huge map - you should set joypad config in options/customize control before starting game. License - Quake II source code is under GPL. (See LICENCE/gnu.txt) To make fully working package, you need set of source code. Each parts have own licence , (See LICENCE/README.KOS and LICENCE/COPYING.NEWLIB) but all licence is "compatible with GPL". so whole licence of total software is under GPL. Under GPL, if you copy/modify/re-distribute this software, you MUST distribute with source. for example: If you put local copy of this software on your site, you MUST put source too. If you distribute own CD-R images such as adding mods/maps, you MUST include source in image OR distribute source with image. - Quake II Demo version Data files have another Licence. See Q2Demo/docs/licence.txt It says, "ID grants to you the limited right to distribute, free of charge and by electronic means only, the Software." Acknowledgement - id software: Thanks X'mas present, Quake and Quake II source - GNU Project: cross compiler and assembler,gcc and binutils - redhat: unix like compile envircoment on Windows,Cygwin and free libc and libm for embedded systems, newlib - Marcus Comstedt: Pioneer of Dreamcast homebrew development,and technical document - Andrew Kieschnick: Dreamcast developmnt enviroment "dcload" - Dan Potter and contributors: usable hardware library "KallistiOS" - Meiwa: hardware information